What the numbers mean
A positive number here is not a promise of profit. It is arithmetic on prices that will change before you can sell.
The columns
- Gross gap
- Sell price minus buy price, as a share of the buy price. Fees are ignored, so this is the number that flatters.
- Net after fees
- What is left after the buyer fee, the cost of funding the buy market, the seller fee and the payout fee. Example: buy at $24.67, sell at $25.79, 2% seller fee: you keep $25.27, which is +2.4% before any payout fee.
- Haircut
- A deduction you choose for two things the table cannot see. The lowest listed price is rarely the price you fill at, and the price will drift while you wait. The default is 2%.
- Days locked
- Received CS2 items cannot be moved for 7 days. Then you list, wait for a buyer, and the market may hold your money until the buyer's window closes. A full loop takes about 16 days, roughly 1.8 loops a month. That is an estimate.
- Net per month
- The net after haircut, scaled to 30 days of tied-up capital. It is simple, with no compounding, and it assumes every loop goes as well as this one. Treat it as a ceiling.
- Break-even sell
- The lowest sale price that returns your cost plus the haircut.
Why the table can mislead
- Lowest asks are thin. One cheap listing can create a gap that vanishes after one sale. Gaps above 25% are hidden by default because they are usually a stale or odd listing.
- Prices are snapshots. The feeds update a few times a day, and the time stamp is on each page.
- Same name, different item. Float, stickers and patterns change what a skin sells for. Doppler, Fade and Case Hardened items are left out because a name alone does not fix the price.
- Cheap items. A 10-cent gap on a $1 skin is 10% and still only 10 cents. Fixed payout fees and minimums bite hardest here.
Risks that fees do not show
- Price moves. Over a two-week loop, an ordinary 3 to 5% move can exceed the whole margin.
- Valve changes. Valve can change the rules without notice. In October 2025, a change let five Covert skins trade up into a knife or gloves. Reports put the market-cap drop at about $2 billion in days, and entry knives fell by more than half.
- Reversals. Under Trade Protection a delivered trade can be reversed for 7 days. An item you bought can be taken back, and a sale you made can come undone.
- Market failure. Balances on a market are not bank deposits. BitSkins and GamerPay both closed in 2026. Keep balances small.
- Crypto payouts. A stablecoin payout is not cash until you convert it. Exchange fees, network fees and wrong-network mistakes are yours, and crypto payments cannot be reversed.
- Scams. Never paste a Steam API key into a site you do not trust, and never trust a chat link. Check the trade offer on your phone before you confirm. This site will never ask you for any of that.
Taxes
Taxes are your own responsibility. Repeated buying and selling for profit may count as business income where you live. Keep your own records, because some markets delete history. This site cannot tell you what you owe.
What this site is not
It does not place trades, log in to any market, hold money or crypto, or ask for Steam details. It gives no personal advice, and it is not a recommendation to buy or sell anything.
Information only, not financial advice. This site never places trades, logs in to any market, holds funds or asks for Steam details.